Mcreator procedure tutorial3/19/2024 If you find this unclear, then just ask me to better clarify the given information. If you have any issues, comment below describing your issue. See the formatting codes article on the Minecraft wiki to learn more about more advanced color codes, such as in between colors. With this you can make easy Percentage Calculation. Here is an example of a percentage calculator and my calculation: With Percentage Calculator. So for Fortune III, this would be 1/520 (at level three, that means 20 each for 2, 3, or 4 total drops, and the remaining 40 mean no bonus drops, so only one drop total). You can also do this for blocks, entity labels, and some others. To get a percentage you have to multiply the attack damage using the Number Dependency with your percentage divided by 100. The percentage is calculated the same way it is calculated in vanilla, specifically 1/ (Fortune Level+2) for each possible amount of bonus drops. You can also use this for the "special information" area of an item/other, and it will work the same way. There you are, easy way to make an item label a different color. (Also can be used to reset to original form) They use the same section sign, but they can be used to make a word italic, bold, obfuscated, underlined, or striked through. Gray (Standard Minecraft Color for most items until recent versions when a lot of things turned green)įor more info refer to this on the Minecraft wiki: If you want the "spectre" to be red but have the "staff" as normal, you can put "r" in front of it, since that reverts the label to default. If you wish you can put it this way, for example: §bSpectre Staff, for an aqua colored label. All of the codes must be used like this, for example: §7Bunny §7Cannon, not §7 Bunny §7 Cannon, for a gray label. It does not have to be every word you want to color (Or letter if that's what you're doing), but sometimes doing that is helpful since you might not be able to keep track of them very easily. If you put that sign + appropriate letter/number in front of the word you want to color, then it will appear colored in-game. say, You have an item in hand, it gives 25 chance of fire resistance, or, is night, 10 chance of. To enter the section sign, press Alt + 2 + 1, all at once. Hey, before the procedure system, you could make an event happen, with a certain percent chance. The easiest way to make a color coded label is to put the section sign, which looks like this: §. They're many colors available that I know, and I'll share all of them including how to make them work. If anyone ever wanted to know how to easily make their modded element (item, weapon, etc) have a different color as it's label, then this will explain how to do this extremely quickly without actually going strait into the code to do it.
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